Hardware is Harder

3 · Rui Carmo · May 6, 2022, 9:05 p.m.
Following up on my Norns build, I’ve been working on a few more hardware projects for the past couple of months. It’s been (very) slow going, but I am currently going through a phase in the yearly cycle where there is a lot of procedural and management stuff to wade through, so doing something fun, physical and low-level was a great way to stay upbeat. I also wanted to push myself to do something different and have a “creative break” every now and then, so I’ve been running OpenSCAD, Blender and...