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The first half of this article introduced Shipwars, a browser-based video game that’s similar to the classic Battleship tabletop game, but with a server-side AI opponent. We set up a development environment to analyze real-time gaming data and I explained some of the ways you might use game data analysis and telemetry data to improve a product. In this second half, we'll run the analytics and use the captured data to replay games. Using Kafka Streams for game analytics We're using the Kafka Stre...