Tìngäzìk: a Retrospective – ep. 0 Game Structure

1 · Eana Hufwe · Aug. 19, 2021, 5:24 a.m.
Tìngäzìk is a puzzle game I designed in 2020, heavily inspired by Project NANO after I solved it with my teammates. When the first team solved the puzzle, and sent me their writeup on the journey tackling it, I felt like I should also write a retrospective series of blogs reflecting on the game design, and sharing some details behind scene. The post Tìngäzìk: a Retrospective – ep. 0 Game Structure appeared first on 1A23 Blog....