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After last week's failure in sound this week(end) was a total win over sound ๐ช I knew the game played better with some audible feedback and I also knew that the only way I could pull it off in NextBASIC was to use the interrupt handler at the machine code level. I'd previously tried and failed with im 2 but this time I looked at the native DRIVER support that NextOS offers a hook in to the im 1 interrupt. The short version is, once I groked the border example I managed to port the AYFX player fr...