#
DIFF.BLOG
New
Following
Discover
Jobs
More
Top Writers
Suggest a blog
Upvotes plugin
Report bug
Contact
About
Sign up
The home for great developer writing.
We surface the best developer writing from thousands of independent blogs, updated daily.
Join Diff.blog
TOPICS
From Rays to Meshes: Building Vercel’s Prism with vgpu
·
Tympanus
·
Sept. 3, 2026, 5:45 p.m.
GLSL
3d
articles
WebGL
vercel
vGPU
Shader Technology
adaptive rendering
Summary
The blog post discusses how Vercel's vgpu technology implements a prism effect through the use of shaders, geometry, and adaptive rendering techniques, showcasing the creative technical aspects involved in this innovative approach.
Read full post on tympanus.net →
MORE POSTS LIKE THIS
Debian Code Search: Fast TurboPFor with Go SIMD
stapelberg ·
Sep 6, 2026
Go Programming
SIMD
How to stream LLM responses with server-sent events
Flaviocopes ·
Sep 5, 2026
Server-Sent Events
LLM streaming
Introducing RAIV: Redundant Array of Inexpensive Videocards
Flying Penguin Blog ·
Sep 4, 2026
Security
history
How Vercel Turned Shipping Into Its Brand
Yury Molodtsov ·
Sep 3, 2026
vercel
Netlify
Database Animations: The Interview Question Everybody Gets Wrong
Brentozar ·
Sep 3, 2026
indexing
Database Animations
Speeding up Elixir test suites
Zarar Siddiqi ·
Sep 2, 2026
elixir
Testing
Discover more posts →
AUTHOR
Sponsored
Zulip
Organized team chat for people who take work seriously. Topic-based threading keeps conversations focused.
Try Zulip
Become a sponsor →
RECENT POSTS FROM THE AUTHOR
Choose how you want to continue.
Continue with GitHub
Continue with Google