Avoiding repeated match when dispatching a fieldless enum to types

· Users Rust Lang · Sept. 1, 2026, 12:54 a.m.
Summary
This blog post discusses a pattern for implementing type-based dispatch using a fieldless enum in Rust, specifically aiming to reduce boilerplate and maintain static dispatch while preserving the mapping between enum variants and their respective types. The author seeks feedback on their current implementation and looks for more idiomatic Rust solutions to achieve their goals.
AUTHOR
Sponsored
Zulip logo Zulip
Organized team chat for people who take work seriously. Topic-based threading keeps conversations focused.
Try Zulip
Become a sponsor →