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Relative velocity and closing speed
24
·
Eli Bendersky
·
Aug. 4, 2026, 3:01 a.m.
Misc
Math
Game Engines
physics simulations
relative velocity
closing speed
Summary
This blog post discusses the concept of closing speed in the context of physics simulations and game engines, explaining how to determine the speed at which two objects are approaching each other through the normal component of relative velocity.
Read full post on eli.thegreenplace.net →
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