Finitomata :: FSM with rich lifecycle callbacks, persistence, and supervision

240 · Users Rust Lang · June 21, 2026, 5:49 a.m.
Summary
The blog post introduces 'finitomata,' a Rust-based implementation of finite state machines (FSM) utilizing the Erlang supervision tree model. It includes a practical example of setting up FSM transitions using Rust's async features. The author shares their experience porting the concept to Rust and provides code snippets demonstrating its application in a real-world context.