#10448: synabler, g0goTBC & Lightmopp's GBA Dr. Sudoku in 2:17:44.501

· Tasvideos · May 17, 2026, 6:42 a.m.
Summary
This blog post discusses an improvement in a tool-assisted speedrun (TAS) of the Game Boy Advance game Dr. Sudoku. The author details their optimization methods, including using a TSP (Traveling Salesman Problem) solver called Concorde, and developing their own Sudoku solver in Rust. Despite the improvements being minimal, the author assures that the new solution is the most optimal possible. This showcases a mix of programming techniques and problem-solving skills within the realm of game speedrunning.
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