Topics
Follow your own topics →
DIFF.BLOG
New Following Discover Jobs
More
Top Writers Suggest a blog Upvotes plugin
Report bug Contact About
Sign up
Menu
New Following Discover Jobs Top Writers
More
Suggest a blog Upvotes plugin Report bug Contact About
Sign up
The home for great developer writing.
We surface the best developer writing from thousands of independent blogs, updated daily.
Join Diff.blog
TOPICS

On Rendering the Sky, Sunsets, and Planets

315 · Blog Maximeheckel · May 12, 2026, 1:41 a.m.
Rendering 3D Graphics Shaders Real-time Graphics
Summary
This article delves into rendering realistic skies and atmospheres in real-time using a range of techniques including shaders, raymarching, and scattering effects, showcasing methods to create visually compelling skies and planetary effects in the browser.
Read full post on blog.maximeheckel.com →
MORE POSTS LIKE THIS
Web: bump mapping, clip planes, fog, terrain, occlusion culling; also Unholy Society demo on web updated
Castle Engine · May 31, 2026
Web Development Shaders
Building an Interactive Wave Propagation Cube Grid with Three.js
Tympanus · Jul 9, 2026
Tutorials 3d
cssQuake
Andy Baio · Jun 19, 2026
links 3D Graphics
Gltf animation and rendering/skinning
Users Rust Lang · May 26, 2026
GLTF animation
What’s !important #11: 3D Voxel Scenes, Flying Focus, CSS Syntaxes, and More
CSS-Tricks · May 15, 2026
articles News
Quantizing tangent frames
zeux · Apr 30, 2026
3D Graphics Tangent Space
Discover more posts →
AUTHOR
BLOG POST FEATURED ON

Placeholder image
Hacker News

531 points

Placeholder image
r/proceduralgeneration

9 points

Placeholder image
r/hackernews

5 points

Placeholder image
r/hypeurls

1 points

Add this plugin to your blog
RECENT POSTS FROM THE AUTHOR
Choose how you want to continue.
Continue with GitHub Continue with Google