DIFF.BLOG
New Following Discover Jobs
More
Top Writers Suggest a blog Upvotes plugin
Report bug Contact About
Sign up
Topics
Follow your own topics →
Menu
New Following Discover Jobs Top Writers
More
Suggest a blog Upvotes plugin Report bug Contact About
Sign up
The home for great developer writing.
We surface the best developer writing from thousands of independent blogs, updated daily.
Join Diff.blog
TOPICS

holoduck

1 · Joseph White · April 20, 2026, 12:46 a.m.
game development Puzzle Games Game Mechanics Ludum Dare
Summary
Holoduck is a 48-hour puzzle game created for Ludum Dare #59. Players must navigate using cursors and manage relays to prevent the character from fading out. The game features simple controls and a pause menu accessible through the Enter key.
Read full post on www.lexaloffle.com →
MORE POSTS LIKE THIS
Lawn mowing game as traveling salesman problem in disguise
Nathan Yau · Aug 5, 2026
Statistics game
Games which I have been seriously waiting for
Blog Zarfhome · Jul 14, 2026
Reviews the incident at galley house
#10548: Dimon12321's PC Doom II: Unholy Realms in 11:08.457
Tasvideos · Jun 28, 2026
game development doom
City builders
Ville Saalo, moi! 👋 · Aug 7, 2026
game development Personal Experience
My custom keyword reference guide for Magic the Gathering Battle Box
Juha-Matti Santala · Aug 7, 2026
Game Mechanics custom tools
"That Was One Game I Wish Had Come Out" - Ex-Rare Artist Kev Bayliss Talks Unreleased Games
Time Extension · Aug 7, 2026
interviews, game development
Discover more posts →
AUTHOR
RECENT POSTS FROM THE AUTHOR
Choose how you want to continue.
Continue with GitHub Continue with Google