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Jurassic Park: Trespasser is an unique piece of software: It is a game that has managed to reach both infamous and cult status. Released in October 1998 after a three years development cycle, it was unanimously destroyed by critics. But it did not fail by much and managed to grow an impressive mass of fans that wrote editors, released patches, reverse-engineered the assets, added features, produced new dinosaurs, levels and even started a remake. 20 years later, blo...