The current technology is not ready for proper blending

· Clément Bœsch · July 18, 2025, 8:35 p.m.
Summary
This blog post discusses the complexities involved in color blending and gradient creation in graphics programming, emphasizing when to use different color spaces like sRGB, linear RGB, and OkLab. It provides insights on their visual outcomes and practical applications, highlighting that while sRGB is commonly used, it may not always yield the best results, and OkLab often provides superior perceptual quality at a performance cost. The author also explores the intricacies of monochrome gradients and blending techniques, ultimately noting that color blending remains a challenging issue without a straightforward solution.
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