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Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions

· NVIDIA Corporation · May 15, 2025, 3:35 p.m.
Ray Tracing / Path Tracing Content Creation / Rendering path tracing Shader Optimization game development Performance Tuning
Summary
This blog post discusses advanced optimization techniques for path tracing in the game Indiana Jones™, specifically focusing on shader execution reordering and live state reductions, aimed at improving rendering efficiency and performance.
Read full post on developer.nvidia.com →
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