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Review based on the Rules-Play-Culture model. RULES Victory condition: The players are merchants who run a scam business in agreement with the dungeon’s Dragon (they call him “the President”). The merchant who makes more money and pleases President Dragon the most wins. The merchants sell weapons and other equipment to the heroes who enter the dungeon in pursuit of fame and treasures. The heroes are bound to die and leave their equipment in the dungeon. After each season, the merchants rush in t...