[UE4]C++创建BoxCollision(BoxComponent)并注册Overlap和Hit事件回调函数

1 · 王爱国 · May 15, 2017, 3:32 p.m.
keywords: UE4, Overlap, Hit, Event, Callback, C++, Box Collision, BoxComponent、SphereComponent, Trace Channel, 碰撞...