[UE4]Overlap检测的常用工具函数

1 · 王爱国 · Feb. 22, 2017, 9:27 a.m.
keyword: Overlap、Test、Blocking World.h /** * Test the collision of a shape at the supplied location using a specific channel, and return if any blocking overlap is found * @param Pos Location of center of box to test against the world * @param TraceChannel The 'channel' that this query is in, used to determine which components to hit * @param CollisionShape CollisionShape - supports Box, Sphere, Capsule, Convex * @param Params Additional parameters used for the trace * @param ResponseParam Respo...