[UE4]Large Scale Landscape Optimization

1 · 王爱国 · March 3, 2018, 10:31 a.m.
keywords: Scene Optimization, Landscape Optimization, Terrain Optimization, Material Optimization,场景优化, 距离场环境遮挡 Here are a few tips: Start with dividing your project in logical smaller sub areas. Decide where you want more detail or what will be just background architecture. use less detail in background areas. the bigger your scene the more optimized it needs to be. Not just for performance but also for light map size or texture caching. This brings us to the next problem: Lighting....