[UE4]Baking lighting across multiple hosts

1 · 王爱国 · March 16, 2018, 10:35 a.m.
Keywords: UE4, Baking lighting cross multiple hosts, cooking, package, 联机烘焙, 联机构建 Steps Start SwarmAgent.exe (Directory: Engine\Binaries\DotNET\) Swtich to Settings tab, and modify properties as shown in following: AgentGroupName:WORKGROUP AllowedRemoteAgentGroup:WORKGROUP CoordinatorRemotingHost:10.10.10.14 AgentGroupName is the name of Workgroup on Windows OS, you can find it here: right click This PC -> Properties. Then click Ping Coordinator: If there’s no error log (red font), it means...