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Lately I’ve been experimenting with Rust, and I want to report some of what I’ve learned about thread-safety. I am an enthusiastic dabbler in Rust: I spend most of my time in C and C++, but I’m always looking for an excuse to learn more about Rust’s approach to the techniques I use every day in C and C++. When studying Rust’s threading model, I came to see some correspondence between C++ and Rust terminology that I had not seen published previously. Here are my findings, which hopefully can he...