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The Making Of: Metal Slug - "I Never Thought That It Would Have Sequels"

109 · Time Extension · May 8, 2026, 3:21 p.m.
Metal Slug game development design process Retro gaming
Summary
Kazuma Kujo, the director of the original Metal Slug, shares insights about the game's development, including initial concepts and challenges that led to significant changes in the game's design, culminating in the introduction of iconic characters like Marco and Tarma.
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