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The Chat

· Joseph White · Aug. 17, 2026, 5:50 a.m.
user-experience game development Communication design,
Summary
This blog post discusses 'The Chat', a local 2-player game designed for PICOJAM 2026, encouraging conversations without real words. It reflects on the theme of negative space in communication and includes a new feature for player expression.
Read full post on www.lexaloffle.com →
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