The Apple Experience Augmented — Part 1: User Experience

1 · Patrick Smith · Dec. 21, 2020, 6:07 a.m.
I want to cover what the user experience of an AR Glasses product from Apple could look like, and how it might integrate with today’s products. First, let’s survey Apple’s current devices and their technologies for input & output: iPhone input methods Multitouch: use your fingers naturally for UI interactions, typing text, drawing, scrolling Voice: […]...