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Streamlining CUB with a Single-Call API

217 · NVIDIA Corporation · Jan. 21, 2026, 9:43 p.m.
Developer Tools & Techniques Simulation / Modeling / Design C++ CUDA C++ api-design GPU programming software development
Summary
This blog discusses a new simplified approach to the CUB C++ template library, introducing a single-call API to enhance usability and streamline GPU primitive algorithm implementation, which could significantly benefit developers seeking efficiency.
Read full post on developer.nvidia.com →
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