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文章内容大部分参考自《OpenGL 4 Shading Language Cookbook, Second Edition》书中的代码: https://github.com/daw42/glslcookbook 术语解释: GLEW (OpenGL Extension Wrangler). GLM (OpenGL Mathematics) GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Shader类型 vertex shader fragment shader geometry shader tess_control shader tess_evaluation shader compute shader OpenG...