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Introduction Github repository: https://github.com/tigris-mt/roadtrip I've begun work on a game project, smaller in scope and more relaxing than the text engine project. This new project uses the Minetest engine for voxel graphics, entities, and physics. This game, Roadtrip, is designed along the lines of The Long Drive as a post-apocalyptic roadtrip simulator and also takes inspiration from Cataclysm: Dark Days Ahead. It's written in Lua. Minetest & Voxels The Minetest engine provides a sol...