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Making an agile version of a Windows Runtime delegate in C++/WinRT, part 2
·
Raymond Chen
·
July 21, 2026, 6:49 p.m.
Code
Old New Thing
C++
WinRT
Windows Runtime
software development
Summary
This blog post is a continuation of a series focused on creating an agile version of Windows Runtime delegates using C++ and WinRT. The author addresses various technical aspects and optimizations involved in this process.
Read full post on devblogs.microsoft.com →
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