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Somewhere around January of 2014, I discovered Kerbal Space Program. This was my first successful craft, which lifted off, flew a short distance from the pad, then (after several botched attempts and the deaths of several Kerbal pilots) touched down. This was followed by a hideously inefficient, yet perversely pleasing design, combining three off-axis tanks and rocket motors in a tetrahedral configuration. For obvious reasons, this design didn’t make it far, and I decided to pursue more pedest...