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Perfect game mechanic it’s a key to keep player in interest without efforts. Unfortunately, I don’t know none of these. But I know about good and bad mechanics and that means we can classify mechanic as good or bad. How? By some features. And one feature, which for me describer mechanic as good - intuitiveness. And to be more precise - simplicity of using. For me, mechanic which usings is such simple, that player even don’t notice that he/she using this mechanic is a great proof that mechanic wo...