Controlled Chaos with Fault Injection Testing

1 · Riot Games · Dec. 17, 2019, 6:17 p.m.
Hi, I'm Doug Lardo, a solutions architect at Riot Games. In this article, I'm going to introduce the concept of Fault Injection Testing, and talk about the Riot Games API and how they implemented it. Then I’ll discuss our testing methods, what we found, and soap box a little bit about high availability design along the way....