Civilization Simulator (civ)

1 · Ben Plate · Jan. 1, 2001, midnight
GitHub: ben9583/civilization-simulator A Civilization Simulator coded in Python (pygame) and Java. Description Originally programmed in RBLX Lua, this zero-player game features random terrain generation and AI empires that fight with each other to become the dominant empire in a hex-based world. The game has been carefully balanced as to let no one empire become dominant and stop the game (Roman Empire scenario) or many tiny empires, if you can call them such, that are essentially city-states in...