Too Many Cooks - Part 2: Phaser 3, Geckos.io, WebRTC

1 · Richard To · April 24, 2021, midnight
I had the idea for making Too Many Cooks almost two years ago. I lost interest in the project. But my recent interest in WebRTC has made me decide to return to Too Many Cooks. This time, instead of using Firebase, I plan to implement the multiplayer mechanics using WebRTC. In addition, I am planning to integrate audio/video player avatars which I will discuss more in my next post. This post will cover how I integrated phaser 3 and WebRTC to create a multiplayer game (technically just a demo for ...