Too Many Cooks - Part 3: Integrating video into geckos.io

1 · Richard To · April 25, 2021, midnight
One of the main features in Too Many Cooks will be the use of video stream avatars for each player instead of a sprite. It turns out that geckos.io currently only supports data channels. This makes sense since the use cases for audio/video streaming are limited for multiplayer games. In addition it adds more latency which could make games unplayable. This post walks through how I integrated video streaming into Too Many Cooks by modifying geckos.io. Once I get the code to a more stable point, I ...