6 Months, 3 Game Projects, 0 Shipped

· Chandler Nguyen · May 13, 2026, 6:14 p.m.
Summary
Chandler Nguyen reflects on a six-month journey in game development alongside a full-time job, detailing the experience of working on three projects and making 684 commits without shipping any games. The post explores key lessons learned from the process and the challenges faced in the game development journey.
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