#10796: Arc's NES Ghosts 'n Goblins in 08:04.252

· Tasvideos · Oct. 19, 2026, 4:54 p.m.
Summary
This blog post documents a speedrun submission for the NES game Ghosts 'n Goblins, detailing frame-saving techniques and strategies implemented over twelve attempts since 2004. The author discusses specific actions that yield time savings in various stages, demonstrating a deep analysis of gameplay mechanics and timing.
AUTHOR