#10765: Challenger's SNES Prince of Persia "warp glitch" in 07:15.383

· Tasvideos · Oct. 1, 2026, 1:54 a.m.
Summary
This blog post discusses the intricate mechanics behind a time attack run of the SNES version of Prince of Persia utilizing a "warp glitch" discovered by the author and other TAS (Tool-Assisted Speedrun) members. It details the steps to replicate this glitch, the variables involved, and the significant time saved through various strategies implemented across different levels. The post is extensive and dives deep into the game's mechanics, visual glitches, and player strategies, culminating in a record-setting gameplay run.
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